When the wearer takes damage from incorrectly guessing the solution to a puzzle, as long as the damage type is not Eldritch, the damage is reduced by 50%. Round down any fractions. E.g., if the puzzle would have dealt 3 damage without this ring, the net damage taken with this ring is 1. This ring does not mitigate Push damage–not even in puzzle rooms. Push: The damage every party member suffers when the room’s challenge(s) is not overcome within the allotted time. http://truedungeon.com/forum?view=topic&catid=580&id=223758#223758 | |
Text on Token: Damage from puzzle failure is halved (not Push damage) | |
Back Color: Gold, Onyx Classification: Equippable Converts To: Not Exchangeable Half Damage From: Puzzles Misc: Honorarily Named Named For: Ray Martin Rarity: Ultra Rare Slot: Finger Source: Standard Pack Usable By: All, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard Year: 2016
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