Awards additional Treasure Chips based on the total number of Charms of Good Fortune worn by the party, as shown below: E.g., if 6 players in the party equip a Charm of Good Fortune, those 6 players would each gain an additional three Treasure Chips at the end of their adventure. The other four players would not benefit from the charm’s effect. If all 10 players equip a Charm of Good Fortune, they would each gain an additional four Treasure Chips at the end of their adventure. The maximum number of bonus chips this item can award is +4 per person, even more than 10 Charms of Good Fortune have been equipped in the party. E.g., if there are 11 people in the party and everyone has equipped this charm, all 11 players would get +4 chips. Charm of Good Fortune may be used in conjunction with other treasure-enhancing items, but their effects are completely independent of one another. Note: Charm of Good Fortune has no effect on treasure gained via a rogue skill test. | ||||||||
Text on Token: Extra Treasure Chips per number of CoGF in party1-5: 2 Chips 6-9: 3 Chips 10: 4 Chips | ||||||||
Back Color: Gold, Onyx Classification: Equippable Converts To: Not Exchangeable Ingredient For: Charm of Avarice Misc: Additional Treasure, No In Game Effect, Synergistic Rarity: Ultra Rare Slot: Charm Source: Standard Pack Usable By: All, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard Year: 2013
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